GitBucket
Toggle navigation
Sign in
Files
Branches
47
Releases
Issues
10
Pull requests
Labels
Priorities
Milestones
Wiki
Fork
: 1
nitta-lab
/
AlgebraicDataflowArchitectureModel
Download ZIP
533 commits
Transfer to URL with SHA
tree:
d9b9e8d04b
Switch branches
×
2024_stable
ASE2022submit
FACS2023
MODELS2025_submit
Models2024
SimulatorVisualization
bug-pathParam
bug-swingNativeReceiver
commonToControlFlowAndDependencyModelings
controlFlowModeling
dependencyModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-addTableUI
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
integratedCodeGenerator
language-server
master
ohta
ohta2
ota
outputChannelAsAClass
refactor
search
simulationLayout
simulator
swingInterface
test
two-stage-modeling
update-dtram-parser
update-parser
updateHierarchicalResources
AlgebraicDataflowArchitectureModel
/
GameEngine
/
src
/
main
/
java
/
gameEngine
/
views
/
latest commit
d9b9e8d04b
NoranekoFelician
authored
on 19 Nov 2024
..
Button.java
・DTRAMからGameEngineを動かす際に直接changeSceneを行い、runを行うように変更。
1 year ago
Color.java
EntityViewとComponentViewをついか
1 year ago
Font.java
・Meshのスケーリングを左上基準で行うように変更。
1 year ago
Glyph.java
Window内でTextの表示が可能に(英数字のみ)
1 year ago
LineRenderer.java
・ComponentViewで指定したSpriteのPathをゲーム実行時にMeshに渡すように変更
1 year ago
Renderer.java
Portをクリックし、判別します
1 year ago
Sprite.java
・Editorの見た目を更新(Text追加ボタンとObject追加ボタン、あとFrame)
1 year ago
Text.java
・Editorの見た目を更新(Text追加ボタンとObject追加ボタン、あとFrame)
1 year ago
Texture.java
Window内でTextの表示が可能に(英数字のみ)
1 year ago
Window.java
・TimeをGameScene開始時にResetするように変更。
1 year ago