・Editorの見た目を更新(Text追加ボタンとObject追加ボタン、あとFrame)
・Draggableクラスを用意、MeshとTextMeshクラスはこれを継承し、ドラッグ&ドロップ可能に。 ・Sceneで選択されているEntityを保持し、Drag時に複数のEntityを移動できないように ・EditorのみでDragできるように |
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GameEngine/src/main/java/gameEngine/GameEditor.java |
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GameEngine/src/main/java/gameEngine/entites/GameObject.java |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/Draggable.java 0 → 100644 |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/GameComponent.java |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/Mesh.java |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/TextMesh.java |
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GameEngine/src/main/java/gameEngine/scenes/Scene.java |
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GameEngine/src/main/java/gameEngine/views/Button.java |
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GameEngine/src/main/java/gameEngine/views/Sprite.java |
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GameEngine/src/main/java/gameEngine/views/Text.java |
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GameEngine/src/main/java/gameEngine/views/Window.java |
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