・ComponentViewで指定したSpriteのPathをゲーム実行時にMeshに渡すように変更
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GameEngine/resources/RemoveButton.png |
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GameEngine/resources/empty.png 0 → 100644 |
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GameEngine/src/main/java/gameEngine/ResourceManager.java 0 → 100644 |
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GameEngine/src/main/java/gameEngine/entites/EditorEntity.java |
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GameEngine/src/main/java/gameEngine/entites/editorComponents/ComponentView.java |
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GameEngine/src/main/java/gameEngine/entites/editorComponents/Connection.java |
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GameEngine/src/main/java/gameEngine/entites/editorComponents/EntityView.java |
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GameEngine/src/main/java/gameEngine/entites/editorComponents/PortView.java |
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GameEngine/src/main/java/gameEngine/scenes/EditorScene.java |
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GameEngine/src/main/java/gameEngine/scenes/GameScene.java |
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GameEngine/src/main/java/gameEngine/views/LineRenderer.java |
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