EntityViewとComponentViewをついか
Componentにlocalのtransformを保持(仮) |
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GameEngine/resources/ComponentView.png 0 → 100644 |
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GameEngine/resources/EntityView.png 0 → 100644 |
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GameEngine/resources/PortA.png 0 → 100644 |
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GameEngine/resources/PortB.png 0 → 100644 |
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GameEngine/src/main/java/gameEngine/GameEditor.java |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/ComponentView.java 0 → 100644 |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/EntityView.java 0 → 100644 |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/GameComponent.java |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/Mesh.java |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/PortView.java 0 → 100644 |
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GameEngine/src/main/java/gameEngine/entites/gameComponents/TextMesh.java |
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GameEngine/src/main/java/gameEngine/scenes/Scene.java |
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GameEngine/src/main/java/gameEngine/views/Color.java |
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GameEngine/src/main/java/gameEngine/views/ConnectionLine.java 0 → 100644 |
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GameEngine/src/main/java/gameEngine/views/Renderer.java |
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GameEngine/src/main/java/gameEngine/views/Window.java |
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