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nitta-lab
/
AlgebraicDataflowArchitectureModel
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branch:
gameEngine-DTRAM
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2024_stable
ASE2022submit
FACS2023
MODELS2025_submit
Models2024
SimulatorVisualization
bug-pathParam
bug-swingNativeReceiver
controlFlowModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-addTableUI
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
language-server
master
ohta
ohta2
ota
outputChannelAsAClass
refactor
simulationLayout
simulator
swingInterface
test
two-stage-modeling
update-dtram-parser
update-parser
updateHierarchicalResources
AlgebraicDataflowArchitectureModel
/
GameEngine
/
src
/
main
/
java
/
gameEngine
/
latest commit
4c9deb5344
NoranekoFelician
authored
on 23 Oct
..
entites
コピーしたオブジェクトにもコンポーネントが正しくコピーされるように修正(強引)
10 months ago
geometry
GameEditorの挙動を修正transformの変更が可能になったが、連続で変更はできない模様。
10 months ago
input
SceneとTimeを追加
10 months ago
scenes
コピーしたオブジェクトにもコンポーネントが正しくコピーされるように修正(強引)
10 months ago
views
Window内でのGameEditorの開き方を変更
10 months ago
GameEditor.java
Window内でのGameEditorの開き方を変更
10 months ago
Time.java
各GameComponentの子クラスにcopyメソッドを実装。
10 months ago