各GameComponentの子クラスにcopyメソッドを実装。
・Physicsコンポーネントを追加。それに伴ってGameEditorにも追加
・複製時にコンポーネントのコピーを行う(追加はされているが機能はしていないため、修正が必要)
・deltaTimeの扱いを変更(windowクラスで置いていた処理をTimeで行うように)
1 parent 448d868 commit fab7511c680d3b552e88d60a7cf2f89075701aec
NoranekoFelician authored on 21 Oct
Showing 10 changed files
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GameEngine/src/main/java/gameEngine/GameEditor.java
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GameEngine/src/main/java/gameEngine/Time.java
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GameEngine/src/main/java/gameEngine/entites/gameComponents/ColorController.java
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GameEngine/src/main/java/gameEngine/entites/gameComponents/CopyEntity.java
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GameEngine/src/main/java/gameEngine/entites/gameComponents/GameComponent.java
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GameEngine/src/main/java/gameEngine/entites/gameComponents/Mesh.java
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GameEngine/src/main/java/gameEngine/entites/gameComponents/MoveImage.java
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GameEngine/src/main/java/gameEngine/entites/gameComponents/Physics.java 0 → 100644
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GameEngine/src/main/java/gameEngine/scenes/Scene.java
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GameEngine/src/main/java/gameEngine/views/Window.java