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nitta-lab
/
AlgebraicDataflowArchitectureModel
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ASE2022submit
FACS2023
Models2024
SimulatorVisualization
controlFlowModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
langSpecModification
master
ohta
ohta2
ota
outputChannelAsAClass
refactor
simulationLayout
simulator
swingInterface
test
two-stage-modeling
update-dtram-parser
updateHierarchicalResources
AlgebraicDataflowArchitectureModel
/
GameEngine
/
src
/
main
/
java
/
gameEngine
/
views
/
latest commit
1f25ca6d27
NoranekoFelician
authored
15 hours ago
..
Button.java
・Editorの見た目を更新(Text追加ボタンとObject追加ボタン、あとFrame)
5 days ago
Color.java
EntityViewとComponentViewをついか
3 days ago
Font.java
・Meshのスケーリングを左上基準で行うように変更。
8 days ago
Glyph.java
Window内でTextの表示が可能に(英数字のみ)
15 days ago
Renderer.java
Portをクリックし、判別します
3 days ago
Sprite.java
・Editorの見た目を更新(Text追加ボタンとObject追加ボタン、あとFrame)
5 days ago
Text.java
・Editorの見た目を更新(Text追加ボタンとObject追加ボタン、あとFrame)
5 days ago
Texture.java
Window内でTextの表示が可能に(英数字のみ)
15 days ago
Window.java
・ComponentはGameObjectにしかつけれないため、GameComponent内で扱うparentはEntityではなくGameObjectに変更。
15 hours ago