GitBucket
Toggle navigation
Sign in
Files
Branches
43
Releases
Issues
10
Pull requests
Labels
Priorities
Milestones
Wiki
Fork
: 1
nitta-lab
/
AlgebraicDataflowArchitectureModel
Download ZIP
576 commits
Transfer to URL with SHA
tree:
a92229fe87
Switch branches
×
2024_stable
ASE2022submit
FACS2023
MODELS2025_submit
Models2024
SimulatorVisualization
bug-pathParam
bug-swingNativeReceiver
controlFlowModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-addTableUI
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
language-server
master
ohta
ohta2
ota
outputChannelAsAClass
refactor
simulationLayout
simulator
swingInterface
test
two-stage-modeling
update-dtram-parser
update-parser
updateHierarchicalResources
AlgebraicDataflowArchitectureModel
/
GameEngine
/
src
/
main
/
java
/
gameEngine
/
entites
/
latest commit
9301abb7c3
NoranekoFelician
authored
on 23 Dec
..
editorComponents
Editorに配置されているCameraViewの位置をGameSceneに反映するように。
4 months ago
gameComponents
・Colliderコンポーネントの追加
4 months ago
Camera.java
・MoveStraightコンポーネントを追加
4 months ago
EditorEntity.java
・MoveStraightコンポーネントを追加
4 months ago
Entity.java
・エディターカメラの移動の実装
4 months ago
GameObject.java
・Editor時に扱うComponentViewやEntityViewはGameComponentではなくEditorComponentとして扱うように変更。
5 months ago