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nitta-lab
/
AlgebraicDataflowArchitectureModel
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9301abb7c3
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2024_stable
ASE2022submit
FACS2023
MODELS2025_submit
Models2024
SimulatorVisualization
bug-pathParam
bug-swingNativeReceiver
commonToControlFlowAndDependencyModelings
controlFlowModeling
dependencyModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-addTableUI
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
integratedCodeGenerator
language-server
master
ohta
ohta2
ota
outputChannelAsAClass
refactor
simulationLayout
simulator
swingInterface
test
two-stage-modeling
update-dtram-parser
update-parser
updateHierarchicalResources
AlgebraicDataflowArchitectureModel
/
GameEngine
/
src
/
main
/
java
/
gameEngine
/
entites
/
latest commit
9301abb7c3
NoranekoFelician
authored
on 23 Dec
..
editorComponents
Editorに配置されているCameraViewの位置をGameSceneに反映するように。
10 months ago
gameComponents
・Colliderコンポーネントの追加
10 months ago
Camera.java
・MoveStraightコンポーネントを追加
10 months ago
EditorEntity.java
・MoveStraightコンポーネントを追加
10 months ago
Entity.java
・エディターカメラの移動の実装
10 months ago
GameObject.java
・Editor時に扱うComponentViewやEntityViewはGameComponentではなくEditorComponentとして扱うように変更。
11 months ago