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JumpingGame / src / main / java / Main.java
import entities.GLConfigVariable;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.*;

import static org.lwjgl.glfw.Callbacks.*;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryUtil.*;

//---------------------------------------------------------------
// 実行本体
public class Main extends GameEngine {

    private JumpGame jumpGame = new JumpGame();

    //---------------------------------------------------------------
    //---------------------------------------------------------------
    // エントリーポイント
    public static void main(String[] args) {
        new Main().run();
    }

    //---------------------------------------------------------------
    //---------------------------------------------------------------
    // 初期化
    @Override
    protected void init(){
        jumpGame.init();
    }

    //---------------------------------------------------------------
    // 更新処理
    @Override
    protected void update(){
        jumpGame.update();
    }

    //---------------------------------------------------------------
    // 破棄
    @Override
    protected void destroy() {
        jumpGame.delete();
    }

    //---------------------------------------------------------------
}