package org.example; import static org.lwjgl.glfw.GLFW.*; public class KeyInput { private static KeyInput instance; private static long window; private KeyInput(long window) { KeyInput.window = window; } public static void init(long window) { if (instance == null) { instance = new KeyInput(window); } } public static boolean KeyPress(int keyCode) { return glfwGetKey(window, keyCode) == GLFW_PRESS; } }