package org.example;
import static org.lwjgl.glfw.GLFW.*;
public class KeyInput {
private static KeyInput instance;
private static long window;
private KeyInput(long window) {
KeyInput.window = window;
}
public static void init(long window) {
if (instance == null) {
instance = new KeyInput(window);
}
}
public static boolean KeyPress(int keyCode) {
return glfwGetKey(window, keyCode) == GLFW_PRESS;
}
}