GameComponentのインターフェースを作成。実装したクラスはInit関数とUpdate関数を持ちMainクラスで呼び出されるように
KeyInputのクラスを作成し、キー入力をupdate関数内で行えるように
1 parent d84719a commit 0d2c900440a0cfa45424033f35709f41ae673530
NoranekoFelician authored on 25 Sep
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GameEngine/src/main/java/org/example/ColorController.class 0 → 100644
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GameEngine/src/main/java/org/example/ColorController.java
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GameEngine/src/main/java/org/example/IGameComponent.class 0 → 100644
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GameEngine/src/main/java/org/example/IGameComponent.java 0 → 100644
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GameEngine/src/main/java/org/example/KeyInput.class 0 → 100644
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GameEngine/src/main/java/org/example/KeyInput.java 0 → 100644
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GameEngine/src/main/java/org/example/Main.class 0 → 100644
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GameEngine/src/main/java/org/example/Main.java