package gameEngine.views; import org.joml.Vector3f; import static org.lwjgl.opengl.GL11.*; public class ConnectionLine { public static void drawLine(Vector3f start, Vector3f end) { glBegin(GL_LINES); glVertex3f(start.x, start.y, start.z); glVertex3f(end.x, end.y, end.z); glEnd(); } }