2018-10-31 |
Merge pull request #151 from nitta-lab-2018/collisionBullets
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Yoichiro Ota
committed
on 31 Oct 2018
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2018-10-30 |
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Playerをmasterに合わせた.
r-isitani
committed
on 30 Oct 2018
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弾やプレイヤー周りの当たり判定とかプレイヤー周りの処理とかを修正.
r-isitani
committed
on 30 Oct 2018
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Object3Dが階層構造を持っているとき、bs(BoundingSphere)の計算が間違っていた。
n-nittta
committed
on 30 Oct 2018
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以前の状態に復元
y-ota
committed
on 30 Oct 2018
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2018-10-29 |
Playerを元に戻した
y-ota
committed
on 29 Oct 2018
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2018-10-26 |
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2018-10-25 |
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playerの警告を修正
y-ota
committed
on 25 Oct 2018
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反映されない可能性のある個所を修正
y-ota
committed
on 25 Oct 2018
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弾の当たり判定の変更中.
r-isitani
committed
on 25 Oct 2018
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修正
y-ota
committed
on 25 Oct 2018
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2018-10-23 | |
2018-10-24 |
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Merge pull request #145 from nitta-lab-2018/collisionBulletsFix
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Yoichiro Ota
committed
on 24 Oct 2018
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Merge pull request #144 from nitta-lab-2018/collisionBullets2
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Yoichiro Ota
committed
on 24 Oct 2018
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2018-10-23 |
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playerも修正
y-ota
committed
on 23 Oct 2018
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nullpo修正
y-ota
committed
on 23 Oct 2018
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指摘箇所を修正
y-ota
committed
on 23 Oct 2018
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format
y-ota
committed
on 23 Oct 2018
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format
y-ota
committed
on 23 Oct 2018
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