Playerクラスのupdate時に, とりあえずupdateAreaURIを呼び出さないようにした.
Quaternion3Dクラスに x, y, z, w のセッタをそれぞれ作成.
1 parent c0edd1d commit fbe32139912553a9c6879cf490a0e95e460faad9
r-isitani authored on 25 Sep 2018
Showing 4 changed files
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.settings/org.eclipse.core.resources.prefs
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src/main/java/cactusServer/entities/Player.java
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src/main/java/org/ntlab/radishforandroidstudio/framework/model3D/Quaternion3D.java
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src/main/java/org/ntlab/radishforandroidstudio/java3d/AxisAngle4d.java