import java.util.*; public class Position { private Ground ground; private Map.Entry<Double, Double> value; public void updateVelocity(Map.Entry<Double, Double> velocity) { Map.Entry<Double, Double> temp_l3; if(((this.ground.getValue()==true)&&((this.value.getValue()+(0.01*velocity.getValue()))<0.0))) { temp_l3 = new AbstractMap.SimpleEntry<>((this.value.getKey()+(0.01*velocity.getKey())), 0.0); } else { temp_l3 = new AbstractMap.SimpleEntry<>((this.value.getKey()+(0.01*velocity.getKey())), (this.value.getValue()+(0.01*velocity.getValue()))); } position = temp_l3; } public Position(Ground ground) { this.ground = ground; } public Map.Entry<Double, Double> getValue() { return value; } }