package framework.gameMain; import framework.animation.Animation3D; import framework.model3D.Model3D; public class GameModel { private Model3D model = null; private String fileName; public GameModel(String fileName) { this.fileName = fileName; } public Animation3D getAnimation() { return new Animation3D(); } public Model3D getModel() { if(model == null && fileName != null) { // model = ModelFactory.loadModel(fileName, false, true); } return model; } public void clearModel(){ model = null; } }