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CarrotServer / src / framework / gameMain / ActorModel.java
t-nakanishi on 18 Jul 2017 278 bytes [add] project
package framework.gameMain;
import framework.physics.Solid3D;


public abstract class ActorModel extends GameModel {

	public ActorModel(String fileName) {
		super(fileName);
	}

	public Solid3D createBody() {
		return new Solid3D(getModel().createObject());
	}
}