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CarrotServer / src / framework / animation / DefaultPose3D.java
t-nakanishi on 18 Jul 2017 677 bytes [add] project
package framework.animation;
import java3d.Transform3D;

import framework.model3D.Object3D;

/**
 * 初期状態の姿勢
 * @author 新田直也
 *
 */
public class DefaultPose3D extends Pose3D {
	public void applyTo(Object3D obj) {
		obj.scale.setTransform(new Transform3D());
		for (int n = 0; n < obj.children.length; n++) {
			subApplyTo((Object3D)obj.children[n]);
		}			
	}
	
	private void subApplyTo(Object3D obj) {
		obj.pos.setTransform(new Transform3D());
		obj.rot.setTransform(new Transform3D());
		obj.scale.setTransform(new Transform3D());
		for (int n = 0; n < obj.children.length; n++) {
			subApplyTo((Object3D)obj.children[n]);
		}					
	}
}