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JumpingGame / src / main / java / resources / Clear.java
package resources;

public class Clear {
    private Position position;

    public Clear(Position position) {
        this.position = position;
    }

    public boolean getClear() {
        boolean temp_l4;
        if ((this.position.getValue().getX() > 100.0)) {
            temp_l4 = true;
        } else {
            temp_l4 = false;
        }
        return temp_l4;
    }
}