package views;
import entities.Image2D;
import entities.Texture;
import entities.Vec2;
//---------------------------------------------------------------
//
public class PlayerRenderer implements IView {
private Texture texture;
private Image2D img;
//---------------------------------------------------------------
//---------------------------------------------------------------
//
public PlayerRenderer(String path, Vec2 position) {
texture = new Texture("player", path);
img = new Image2D(texture, position.getX(), position.getY());
}
//---------------------------------------------------------------
//---------------------------------------------------------------
//
public void display() {
img.draw();
}
//---------------------------------------------------------------
// テクスチャの開放
public void delete(){
texture.delete();
}
//---------------------------------------------------------------
}