package views; import static org.lwjgl.glfw.GLFW.glfwMakeContextCurrent; import static org.lwjgl.opengl.GL11.*; import static org.lwjgl.opengl.GL11C.glEnable; public class PlayerRenderer implements IView { private long window; public PlayerRenderer(long window) { this.window = window; } public void display() { glfwMakeContextCurrent(window); glEnable(GL_TEXTURE_2D); glBegin(GL_QUADS); glVertex2f(-0.5f, 0.5f); glVertex2f(0.5f, 0.5f); glVertex2f(0.5f, -0.5f); glVertex2f(-0.5f, -0.5f); glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glEnd(); glDisable(GL_TEXTURE_2D); } }