package views;
import static org.lwjgl.glfw.GLFW.glfwMakeContextCurrent;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL11C.glEnable;
public class PlayerRenderer implements IView {
private long window;
public PlayerRenderer(long window) {
this.window = window;
}
public void display() {
glfwMakeContextCurrent(window);
glEnable(GL_TEXTURE_2D);
glBegin(GL_QUADS);
glVertex2f(-0.5f, 0.5f);
glVertex2f(0.5f, 0.5f);
glVertex2f(0.5f, -0.5f);
glVertex2f(-0.5f, -0.5f);
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glEnd();
glDisable(GL_TEXTURE_2D);
}
}