Newer
Older
DesignCraft / src / main / java / designPatternExtensions / designPattern / Strategy.java
package designPatternExtensions.designPattern;

import designPatternExtensions.DependencyInversion;
import designPatternExtensions.InterfaceNode;
import models.objectOrientedTransfer.*;
import designPatternExtensions.ModelLoader;

import java.util.ArrayList;
import java.util.List;

//https://github.com/iluwatar/java-design-patterns/tree/master/strategy
//同じ役割の実装クラスを複数用意できない-> ConcreteStrategy

public class Strategy implements DesignPattern{

    public DataTransferDesign create() throws IllegalRelationException {
        DataTransferDesign design = ModelLoader.load("models/designPattern/Strategy.Json");
        ObjectNode dragonSlayer     = design.getTransferContexts().getFirst().getSrcFirstResource();
        ObjectNode concreteStrategy = (ObjectNode) design.getTransferContexts().getFirst().getDstResource().get(0).getDestination();

        DependencyInversion di = new DependencyInversion(
                concreteStrategy, new InterfaceNode(concreteStrategy, "DragonSlayingStrategy"));
        design.addDependencyInversion(di);

        return design;
    }
}

//public class Strategy implements DesignPattern{
//
//    public DataTransferDesign create() throws IllegalRelationException {
//        List<ReferenceEdge> srcEdges = new ArrayList<>();
//        List<ReferenceEdge> dstEdges = new ArrayList<>();
//        ObjectNode main = new ObjectNode("Main");
//        ObjectNode dragonSlayer = new ObjectNode("DragonSlayer");
//        ObjectNode meleeStrategy = new ObjectNode("MeleeStrategy");
//        ObjectNode data = new ObjectNode("BattleExecute");
//        srcEdges.add(new ReferenceEdge(main, dragonSlayer, "dragonSlayer"));
//        dstEdges.add(new ReferenceEdge(main, meleeStrategy, "meleeStrategy", "Integer"));
//        List<Relation> relations = new ArrayList<>();
//        relations.add(new Relation(main, dstEdges, MultiplicityValue.OneToOne));
//        Relation transferRelation = new Relation(srcEdges, dstEdges, MultiplicityValue.OneToOne);
//        DataTransferContext context = new DataTransferContext(relations, transferRelation, data, "battleExecute", PushPullValue.PUSH);
//        DataTransferDesign design = new DataTransferDesign(context);
//
//        DependencyInversion di = new DependencyInversion(
//                meleeStrategy, new InterfaceNode(meleeStrategy, "DragonSlayingStrategy"), dragonSlayer
//        );
//        design.addDependencyInversion(di);
//
//        return design;
//    }
//
//}