package resources; import java.util.*; public class Deck { private Map.Entry<Boolean, Integer> succeedDrawB; private Map.Entry<Boolean, Integer> succeedDrawA; private List<Map.Entry<Integer, Boolean>> value = new ArrayList<>(); //added public void reset(int num) { for (int i = 0; i < num; i++) { this.value.add(new AbstractMap.SimpleEntry<>(i, false)); } Collections.shuffle(this.value); } //added public Map.Entry<Integer, Boolean> head() { Map.Entry<Integer, Boolean> card = getValue().get(0); getValue().remove(getValue().get(0)); return card; } public List<Map.Entry<Integer, Boolean>> getValue() { return value; } public void updateSucceedDrawB(Map.Entry<Boolean, Integer> succeedDrawB) { this.succeedDrawB = succeedDrawB; value = this.value.subList(1, this.value.size()); } public void updateSucceedDrawA(Map.Entry<Boolean, Integer> succeedDrawA) { this.succeedDrawA = succeedDrawA; value = this.value.subList(1, this.value.size()); } }