コードの整形
varで宣言していた部分の変換 ゲームの開始部分について、開始のタイミングをよりわかりやすく確認できるよう修正 |
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src/main/java/controls/AbstractGameState.java |
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src/main/java/controls/BotIntelligence.java |
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src/main/java/controls/ConstantMethods.java |
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src/main/java/controls/PhaseController.java |
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src/main/java/controls/TurnBot.java |
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src/main/java/controls/TurnPlayer.java |
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src/main/java/interfaces/IGameView.java |
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src/main/java/resources/Algo.java |
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src/main/java/resources/Algotest.java 100644 → 0 |
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src/main/java/resources/Deck.java |
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src/main/java/resources/LoseA.java |
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src/main/java/resources/LoseB.java |
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src/main/java/resources/SucceedDrawA.java |
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src/main/java/resources/SucceedDrawB.java |
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src/main/java/resources/SucceedSelectA.java |
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src/main/java/resources/SucceedSelectB.java |
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src/main/java/views/ActivateListener.java 0 → 100644 |
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src/main/java/views/CardButton.java |
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src/main/java/views/Constants.java |
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src/main/java/views/HandButtons.java |
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src/main/java/views/MainFrame.java |
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src/main/java/views/MainPanel.java |
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src/main/java/views/StartPanel.java 0 → 100644 |
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