package models; import java.util.*; import static views.Constants.DECK_COUNT; public class Algo { private LoseB loseB; private HandsB handsB; private LoseA loseA; private HandsA handsA; private Deck deck; private SucceedDrawA succeedDrawA; private SucceedDrawB succeedDrawB; private SucceedSelectA succeedSelectA; private SucceedSelectB succeedSelectB; int turnCount=0; public Algo() { ///モデル生成分 loseB = new LoseB(); handsB = new HandsB(loseB); loseA = new LoseA(); handsA = new HandsA(loseA); deck = new Deck(); succeedDrawA = new SucceedDrawA(handsB,deck,handsA); succeedDrawB = new SucceedDrawB(deck,handsB,handsA); succeedSelectA = new SucceedSelectA(handsB,handsA); succeedSelectB = new SucceedSelectB(handsA,handsB); //追加分 deck.reset(DECK_COUNT); for(int i=0;i<2;i++){ handsA.getValue().add(deck.head()); handsB.getValue().add(deck.head()); } getHandsA().sort(Comparator.comparing(Map.Entry<Integer, Boolean>::getKey)); getHandsB().sort(Comparator.comparing(Map.Entry<Integer, Boolean>::getKey)); } public void drawA(int guess, int target) { var b=getHandsB(); var d = getDeck(); this.handsA.drawA(guess, b, d, target); this.handsB.drawA(guess, b, d, target); this.deck.drawA(guess, b, d, target); } public void selectA(int guess, int attacker, int target) { var b=getHandsB(); this.handsA.selectA(guess, attacker, b, target); this.handsB.selectA(guess, attacker, b, target); } public void drawB(int guess, int target) { var a=getHandsA(); var d = getDeck(); this.handsB.drawB(guess, a, d, target); this.handsA.drawB(guess, a, d, target); this.deck.drawB(guess, a, d, target); } public void selectB(int guess, int attacker, int target) { var a=getHandsA(); this.handsB.selectB(guess, attacker, a, target); this.handsA.selectB(guess, attacker, a, target); } public void inputSelectA(int guess, int attacker, int target) { this.succeedSelectA.inputSelectA(guess, attacker, target); } public void inputDrawA(int guess, List<Map.Entry<Object, Boolean>> b, int target) { this.succeedDrawA.inputDrawA(guess, b, target); } public void inputDrawB(int guess, List<Map.Entry<Object, Boolean>> a, int target) { this.succeedDrawB.inputDrawB(guess, a, target); } public void inputSelectB(int guess, int attacker, int target) { this.succeedSelectB.inputSelectB(guess, attacker, target); } private void countUpTurn(){ turnCount++; } public Map.Entry<Boolean, Map.Entry<Integer, Integer>> getSucceedSelectB() { return succeedSelectB.getValue(); } public Map.Entry<Boolean, Map.Entry<Integer, Integer>> getSucceedSelectA() { return succeedSelectA.getValue(); } public List getDeck() { return deck.getValue(); } public Map.Entry<Boolean, Integer> getSucceedDrawB() { return succeedDrawB.getValue(); } public boolean getLoseA() { return loseA.getValue(); } public boolean getLoseB() { return loseB.getValue(); } public List<Map.Entry<Integer, Boolean>> getHandsB() { return handsB.getValue(); } public List<Map.Entry<Integer, Boolean>> getHandsA() { return handsA.getValue(); } public Map.Entry<Boolean, Integer> getSucceedDrawA() { return succeedDrawA.getValue(); } }