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nitta-lab
/
AlgebraicDataflowArchitectureModel
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2024_stable
ASE2022submit
FACS2023
Models2024
SimulatorVisualization
bug-pathParam
bug-swingNativeReceiver
channelHierarchy
controlFlowModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-addTableUI
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
master
ohta
ohta2
ota
outputChannelAsAClass
refactor
simulationLayout
simulator
swingInterface
test
two-stage-modeling
update-dtram-parser
updateHierarchicalResources
AlgebraicDataflowArchitectureModel
/
GameEngine
/
src
/
main
/
java
/
gameEngine
/
entites
/
latest commit
8540899dd2
NoranekoFelician
authored
23 days ago
..
editorComponents
Editorに配置されているCameraViewの位置をGameSceneに反映するように。
26 days ago
gameComponents
・Colliderコンポーネントの追加
23 days ago
Camera.java
・MoveStraightコンポーネントを追加
29 days ago
EditorEntity.java
・modelファイル出力を更新
23 days ago
Entity.java
・エディターカメラの移動の実装
1 month ago
GameObject.java
・Editor時に扱うComponentViewやEntityViewはGameComponentではなくEditorComponentとして扱うように変更。
1 month ago