init { screen := { "widgets": { "001": {"type": "button", "text": "a", "state": 0}, "002": {"type": "textInput", "text": "", "state": 0} }, "layout": true } } native channel ScreenUpdate { in screen(curSc: Json, update(curSc, nextSc)) = nextSc } native channel SetLayout { in screen.layout(curLayout: Bool, setLayout(nextLayout)) = nextLayout } native channel SetVisible(wid: Str) { in screen.widgets.{wid}.visible(curVisible: Bool, setVisible(nextVisible)) = nextVisible } native channel SetText(wid: Str) { in screen.widgets.{wid}.text(curText: Str, setText(nextText)) = nextText } native channel MouseEvent(wid: Str) { out screen.widgets.{wid}.state(curState: Int, mouseEvent(nextState)) = nextState } native channel TextEvent(wid: Str) { out screen.widgets.{wid}.text(curText: Str, textEvent(nextText)) = nextText } channel AddButton { out screen.widgets(widgets: Map, addButton(wid: Str, text: Str)) = insert(widgets, wid, {"type": "button", "text": text, "state": 0}) } channel AddTextInput { out screen.widgets(widgets: Map, addTextInput(wid: Str)) = insert(widgets, wid, {"type": "textInput", "text": "", "state": 0}) } channel signUp{ out datastore.accounts(accounts: Map, signUp(id, name)) = insert(accounts, id, name) } channel createBook { out datastore.books(books: Map, createBook(id, title, aid)) = insert(books, id, {"title": title, "aid": aid}) }