package gameEngine.entites.gameComponents;
import gameEngine.entites.Entity;
import gameEngine.entites.GameObject;
import gameEngine.views.Button;
import gameEngine.views.Color;
public class ButtonComponent extends GameComponent {
private Button button;
public ButtonComponent(GameObject parent) {
this.button = new Button(parent.transform.position.x, parent.transform.position.y,
parent.transform.scale.x, parent.transform.scale.y);
}
@Override
public GameComponent copy() {
return this; // Deep copy if needed
}
public void init() {
button.update();
}
public void update() {
button.update();
}
public void addListener(Runnable listener) {
button.addListener(listener);
}
public void clearListeners() {
button.clearListeners();
}
public void setNormalColor(Color color) {
button.setNormalColor(color);
}
public void setPressedColor(Color color) {
button.setPressedColor(color);
}
}