package com.ntlab.irisserver.resources; import com.ntlab.irisserver.entities.*; import org.springframework.stereotype.Component; import com.ntlab.irisserver.models.RoomManager; import javax.ws.rs.*; import javax.ws.rs.core.MediaType; import javax.ws.rs.core.Response; import java.util.List; import java.util.Iterator; @Component @Path("/rooms") public class TurnsRest { //------------------------------------------------------------------------ // rooms/{rid}/game/turns: @GET //現在のターンの取得 @Path("/{rid}/game/turns") @Produces(MediaType.APPLICATION_JSON) public Integer getTurnNumber(@PathParam("rid") String rid) { RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Integer tn = game.getNowTurn(); return tn; } @POST //新しいターンの作成 @Path("/{rid}/game/turns") @Produces(MediaType.APPLICATION_JSON) public void addTurns(@PathParam("rid") String rid) { RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); game.createTurn(); } //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}: @GET //Turnインスタンスの取得 @Path("/{rid}/game/turns/{tno}") @Produces(MediaType.APPLICATION_JSON) public TurnJson getTurns(@PathParam("rid") String rid, @PathParam("tno") int tno) { RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); TurnJson tj = new TurnJson(t); if (t == null) { //部屋がなければエラー var response = Response.status(Response.Status.NO_CONTENT); response.status(404).entity("部屋が存在しません"); throw new WebApplicationException(response.build()); } return tj; } //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}/hint: @GET //ヒントを取得 @Path("/{rid}/game/turns/{tno}/hint") @Produces(MediaType.TEXT_PLAIN) public String getHint(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); return t.getHint(); } @PUT //ヒントと最大数を入力することで諜報員のターンに遷移する @Path("/{rid}/game/turns/{tno}/hint") public void putHint(@PathParam("rid") String rid, @PathParam("tno") int tno, @FormParam("hint") String hint, @FormParam("max") Integer max){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); t.setHint(hint); t.setMax(max); t.setTurnstate(1); } //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}/max: @GET //Maxを取得 @Path("/{rid}/game/turns/{tno}/max") public Integer getMax(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); return t.getMax(); } /* @PUT //putHintに吸収合併 @Path("/{rid}/game/turns/{tno}/max") public void putMax(@PathParam("rid") String rid, @PathParam("tno") int tno, @FormParam("max") int max){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); t.setMax(max); } */ //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}/questions: @GET //カードごとの疑っている人のリストを取得...は動いてんのかな? @Path("/{rid}/game/turns/{tno}//questions") @Produces(MediaType.APPLICATION_JSON) public Boolean[] getQ(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); return t.getQuestionsList(); } @POST //怪しいの切り替え @Path("/{rid}/game/turns/{tno}/questions") public void changeQ(@PathParam("rid") String rid, @PathParam("tno") int tno, @FormParam("cno") int cno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); t.setQuestions(cno); } //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}/openlist: @GET @Path("/{rid}/game/turns/{tno}/openlist") @Produces(MediaType.APPLICATION_JSON) public List<Integer> getOpenList(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); return t.getOpenListAll(); } @PUT //オープンリストの追加 カードをめくったときの色ごとの処理() @Path("/{rid}/game/turns/{tno}/openlist") public void setOpenList(@PathParam("rid") String rid, @PathParam("tno") Integer tno, @FormParam("cno")Integer cno) { RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); Cell card = game.getCell(cno); t.addOpenList(cno); card.setIsOpen(true); //turnが続くかの判定 /* int i; int r = 0; int b = 0; for(i = 0; i < 16; i++){ Cell cell = game.getCell(i); boolean isOpen = cell.getIsOpen(); if(isOpen == true){ if(cell.getColor() == "r")r++; if(cell.getColor() == "b")b++; } } if(card.color == "d"){ t.setEndstate(1); }else if(r >= 6||(b >= 5)){ t.setEndstate(1); }else if(t.getMax() <= t.getOpenListAll().size()){ game.createTurn(); }else if(card.color == "g"||(card.color != t.getTeam())){ game.createTurn(); } */ } //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}/turnstate: @GET @Path("/{rid}/game/turns/{tno}/turnstate") @Produces(MediaType.APPLICATION_JSON) public Integer getTurnstate(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); return t.getTurnstate(); } @PUT //Turnstateを1に変更 @Path("/{rid}/game/turns/{tno}/turnstate") public void setTurnstate(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); t.setTurnstate(1); } //------------------------------------------------------------------------ // rooms/{rid}/game/turns/{tno}/endstate: @GET @Path("/{rid}/game/turns/{tno}/endstate") @Produces(MediaType.APPLICATION_JSON) public Integer getEndstate(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); return t.getEndstate(); } @PUT //Endstateを1に変更 @Path("/{rid}/game/turns/{tno}/endstate") public void setEndstate(@PathParam("rid") String rid, @PathParam("tno") int tno){ RoomManager rm = RoomManager.getInstance(); Room room = rm.getRoom(rid); Game game = room.getGame(); Turn t = game.getTurn(tno); t.setEndstate(1); } }