2018-10-16
Merge branch 'master' into obj
y-ota committed on 16 Oct 2018
2018-10-17
Merge pull request #138 from nitta-lab-2018/Player ...
Yoichiro Ota committed on 17 Oct 2018
2018-10-16
Merge pull request #137 from nitta-lab-2018/PlayersRest ...
Yoichiro Ota committed on 16 Oct 2018
Merge pull request #136 from nitta-lab-2018/fix ...
Yoichiro Ota committed on 16 Oct 2018
Merge pull request #135 from nitta-lab-2018/Bullet ...
Yoichiro Ota committed on 16 Oct 2018
Merge pull request #134 from nitta-lab-2018/obj ...
ryo isitani committed on 16 Oct 2018
Playerの削除時にuniverseから取り除く処理をPlayer#destroy()内で行うように移した.
r-isitani committed on 16 Oct 2018
objmove修正
y-ota committed on 16 Oct 2018
Player更新の失敗時には400を返すと議事録にあったので, そのように変更.
r-isitani committed on 16 Oct 2018
Playerのupdate周りの微修正.
r-isitani committed on 16 Oct 2018
CharactersRestのPUTメソッド内で直接更新を行うことはせずに, ...
r-isitani committed on 16 Oct 2018
universeはフィールドのため, 自クラス内に無駄にgetterを介す必要はないのでその点を修正.
r-isitani committed on 16 Oct 2018
BulletsRestのメソッド内では直接弾の更新や削除はせず, それらの処理は当該Instanceのメソッドを呼び出して行うようにした.
r-isitani committed on 16 Oct 2018
指摘箇所を修正
y-ota committed on 16 Oct 2018
とりあえずテストしたい
y-ota committed on 16 Oct 2018
Merge pull request #133 from nitta-lab-2018/BulletModelManager ...
Yoichiro Ota committed on 16 Oct 2018
2018-10-15
指摘箇所を修正
y-ota committed on 15 Oct 2018
2018-10-12
暫定的に処理を追加
y-ota committed on 12 Oct 2018
Merge pull request #132 from nitta-lab-2018/BulletModelManager ...
Yoichiro Ota committed on 12 Oct 2018
Merge pull request #131 from nitta-lab-2018/ignore ...
Yoichiro Ota committed on 12 Oct 2018
Merge pull request #130 from nitta-lab-2018/obj ...
fujimotonanako committed on 12 Oct 2018
Merge pull request #129 from nitta-lab-2018/obj ...
fujimotonanako committed on 12 Oct 2018
2018-10-11
bullet.objファイルのモデルの読み込みとuniverseへの配置関連処理の追加.
r-isitani committed on 11 Oct 2018
resultListを作成
y-ota committed on 11 Oct 2018
collisionMove更新
y-ota committed on 11 Oct 2018
読み込むモデルをbullet.objに変更.
r-isitani committed on 11 Oct 2018
Merge branch 'master' into obj
y-ota committed on 11 Oct 2018
Bulletクラスの修正.
r-isitani committed on 11 Oct 2018
BulletModelManagerクラスの作成とPlayerクラスの修正. ...
r-isitani committed on 11 Oct 2018
format
y-ota committed on 11 Oct 2018