2018-10-15
指摘箇所を修正
y-ota committed on 15 Oct 2018
2018-10-12
暫定的に処理を追加
y-ota committed on 12 Oct 2018
2018-10-11
resultListを作成
y-ota committed on 11 Oct 2018
collisionMove更新
y-ota committed on 11 Oct 2018
Merge branch 'master' into obj
y-ota committed on 11 Oct 2018
2018-10-12
Merge pull request #132 from nitta-lab-2018/BulletModelManager ...
Yoichiro Ota committed on 12 Oct 2018
Merge pull request #131 from nitta-lab-2018/ignore ...
Yoichiro Ota committed on 12 Oct 2018
Merge pull request #130 from nitta-lab-2018/obj ...
fujimotonanako committed on 12 Oct 2018
Merge pull request #129 from nitta-lab-2018/obj ...
fujimotonanako committed on 12 Oct 2018
2018-10-11
Bulletクラスの修正.
r-isitani committed on 11 Oct 2018
BulletModelManagerクラスの作成とPlayerクラスの修正. ...
r-isitani committed on 11 Oct 2018
format
y-ota committed on 11 Oct 2018
collisionMoveを実装 ...
y-ota committed on 11 Oct 2018
debug用のフラグを用意
y-ota committed on 11 Oct 2018
これでプレイヤーとオブジェクトの当たり判定をするようになった…はず
y-ota committed on 11 Oct 2018
Instanceクラスの持つBulletに関するマップのgetterに@JSONHint(ignore=true)を追加.
r-isitani committed on 11 Oct 2018
設計ミスはつらいよ
y-ota committed on 11 Oct 2018
Character修正
y-ota committed on 11 Oct 2018
2018-10-10
Merge pull request #128 from nitta-lab-2018/Bullet ...
Yoichiro Ota committed on 10 Oct 2018
2018-10-09
Merge pull request #127 from nitta-lab-2018/obj ...
ryo isitani committed on 9 Oct 2018
Merge pull request #126 from nitta-lab-2018/Player ...
Yoichiro Ota committed on 9 Oct 2018
Merge pull request #125 from nitta-lab-2018/Player ...
Yoichiro Ota committed on 9 Oct 2018
nanotimeに変更
y-ota committed on 9 Oct 2018
BulletsRestにDeleteメソッドを追加したのと, 弾のモデルファイル?をとりあえずCactusのasetsから持ってきた.
r-isitani committed on 9 Oct 2018
objectmoveを一時コメントアウト
y-ota committed on 9 Oct 2018
universeupdateを追加
y-ota committed on 9 Oct 2018
BulletクラスとBulletRestクラスの作成し, Bullet関連の処理を必要なクラスに追加.
r-isitani committed on 9 Oct 2018
やべぇよやべぇよ・・・
y-ota committed on 9 Oct 2018
objectmoveを更新
y-ota committed on 9 Oct 2018
フォーマットを整える
y-ota committed on 9 Oct 2018