2018-10-16
universeはフィールドのため, 自クラス内に無駄にgetterを介す必要はないのでその点を修正.
r-isitani committed on 16 Oct 2018
BulletsRestのメソッド内では直接弾の更新や削除はせず, それらの処理は当該Instanceのメソッドを呼び出して行うようにした.
r-isitani committed on 16 Oct 2018
指摘箇所を修正
y-ota committed on 16 Oct 2018
とりあえずテストしたい
y-ota committed on 16 Oct 2018
Merge pull request #133 from nitta-lab-2018/BulletModelManager ...
Yoichiro Ota committed on 16 Oct 2018
2018-10-15
指摘箇所を修正
y-ota committed on 15 Oct 2018
2018-10-12
暫定的に処理を追加
y-ota committed on 12 Oct 2018
Merge pull request #132 from nitta-lab-2018/BulletModelManager ...
Yoichiro Ota committed on 12 Oct 2018
Merge pull request #131 from nitta-lab-2018/ignore ...
Yoichiro Ota committed on 12 Oct 2018
Merge pull request #130 from nitta-lab-2018/obj ...
fujimotonanako committed on 12 Oct 2018
Merge pull request #129 from nitta-lab-2018/obj ...
fujimotonanako committed on 12 Oct 2018
2018-10-11
bullet.objファイルのモデルの読み込みとuniverseへの配置関連処理の追加.
r-isitani committed on 11 Oct 2018
resultListを作成
y-ota committed on 11 Oct 2018
collisionMove更新
y-ota committed on 11 Oct 2018
読み込むモデルをbullet.objに変更.
r-isitani committed on 11 Oct 2018
Merge branch 'master' into obj
y-ota committed on 11 Oct 2018
Bulletクラスの修正.
r-isitani committed on 11 Oct 2018
BulletModelManagerクラスの作成とPlayerクラスの修正. ...
r-isitani committed on 11 Oct 2018
format
y-ota committed on 11 Oct 2018
collisionMoveを実装 ...
y-ota committed on 11 Oct 2018
debug用のフラグを用意
y-ota committed on 11 Oct 2018
これでプレイヤーとオブジェクトの当たり判定をするようになった…はず
y-ota committed on 11 Oct 2018
Instanceクラスの持つBulletに関するマップのgetterに@JSONHint(ignore=true)を追加.
r-isitani committed on 11 Oct 2018
設計ミスはつらいよ
y-ota committed on 11 Oct 2018
Character修正
y-ota committed on 11 Oct 2018
2018-10-10
Merge pull request #128 from nitta-lab-2018/Bullet ...
Yoichiro Ota committed on 10 Oct 2018
2018-10-09
Merge pull request #127 from nitta-lab-2018/obj ...
ryo isitani committed on 9 Oct 2018
Merge pull request #126 from nitta-lab-2018/Player ...
Yoichiro Ota committed on 9 Oct 2018
Merge pull request #125 from nitta-lab-2018/Player ...
Yoichiro Ota committed on 9 Oct 2018
nanotimeに変更
y-ota committed on 9 Oct 2018