package java3d; public class IndexedTriangleArray extends IndexedGeometryArray { public IndexedTriangleArray(int vertexCount, int vertexFormat, int indexCount) { super(vertexCount, vertexFormat, indexCount); } @Override public NodeComponent cloneNodeComponent() { IndexedTriangleArray newOne = new IndexedTriangleArray(vertexCount, vertexFormat, indexCount); newOne.vertexBuffer = vertexBuffer.duplicate(); if (normalBuffer != null) newOne.normalBuffer = normalBuffer.duplicate(); if (uvBuffer != null) newOne.uvBuffer = uvBuffer.duplicate(); newOne.indexCount = indexCount; newOne.coordinateIndexBuffer = coordinateIndexBuffer.duplicate(); if (texCoordinateIndexBuffer != null) newOne.texCoordinateIndexBuffer = texCoordinateIndexBuffer.duplicate(); if (normalIndexBuffer != null) newOne.normalIndexBuffer = normalIndexBuffer.duplicate(); return newOne; } }