| | package org.ntlab.radishforandroidstudio.cactusClient; |
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| | |
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| | import android.annotation.SuppressLint; |
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| | import android.app.Fragment; |
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| | import android.app.FragmentManager; |
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| | import android.app.FragmentTransaction; |
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| | import android.os.Bundle; |
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| | import android.text.Layout; |
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| | import android.view.LayoutInflater; |
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| | import android.view.MotionEvent; |
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| | import android.widget.Button; |
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| | import android.widget.EditText; |
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| | import android.widget.FrameLayout; |
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| | import android.widget.LinearLayout; |
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| | import android.widget.Toast; |
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| | |
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| | import android.R; |
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| | |
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| | import org.ntlab.radishforandroidstudio.framework.RWT.RWTPad; |
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| | import org.ntlab.radishforandroidstudio.framework.RWT.RWTSurfaceView; |
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| | import org.ntlab.radishforandroidstudio.framework.RWT.RWTUIFragment; |
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| | import org.ntlab.radishforandroidstudio.framework.animation.Animation3D; |
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| | import org.ntlab.radishforandroidstudio.framework.event.PadEvent; |
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| | import org.ntlab.radishforandroidstudio.framework.gameMain.OvergroundActor; |
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| | import org.ntlab.radishforandroidstudio.framework.gameMain.RealTime3DActivity; |
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| | import org.ntlab.radishforandroidstudio.framework.listener.PadListener; |
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| | import org.ntlab.radishforandroidstudio.framework.model3D.ModelFactory; |
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| | import org.ntlab.radishforandroidstudio.framework.model3D.Object3D; |
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| | import org.ntlab.radishforandroidstudio.framework.model3D.Position3D; |
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| | import org.ntlab.radishforandroidstudio.framework.physics.Ground; |
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| | import org.ntlab.radishforandroidstudio.framework.physics.Velocity3D; |
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| | import org.ntlab.radishforandroidstudio.java3d.AmbientLight; |
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| | import org.ntlab.radishforandroidstudio.java3d.Appearance; |
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| | import org.ntlab.radishforandroidstudio.java3d.Color3f; |
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| | import org.ntlab.radishforandroidstudio.java3d.DirectionalLight; |
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| | import org.ntlab.radishforandroidstudio.java3d.Material; |
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| | import org.ntlab.radishforandroidstudio.java3d.Vector3d; |
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| | import org.ntlab.radishforandroidstudio.java3d.Vector3f; |
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| | import org.ntlab.radishforandroidstudio.java3d.View; |
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| | |
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| | |
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| | public class PlayerActivity extends RealTime3DActivity implements PadListener{ |
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| | private OvergroundActor pocha; |
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| | private Ground stage; |
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| | private boolean isTouched = false; |
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| | private float touchX = 0.0f; |
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| | private float touchY = 0.0f; |
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| | RWTPad pad = null; |
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| | |
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| | protected void onCreate(Bundle savedInstanceState) { |
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| | super.onCreate(savedInstanceState); |
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| | |
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| | |
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| | //環境光 |
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| | AmbientLight amblight = new AmbientLight(new Color3f(1.0f, 1.0f, 1.0f)); |
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| | |
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| | // amblight.setInfluencingBounds(new BoundingSphere(new Point3d(), 10000.0)); |
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| | universe.placeLight(amblight); |
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| | |
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| | //平行光源 |
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| | DirectionalLight dirlight = new DirectionalLight( |
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| | new Color3f(1.0f, 1.0f, 1.0f), //光の色 |
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| | new Vector3f(0.0f, -1.0f, -0.5f) //光の方向ベクトル |
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| | ); |
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| | // dirlight.setInfluencingBounds(new BoundingSphere(new Point3d(), 10000.0)); |
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| | universe.placeLight(dirlight); |
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| | |
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| | Appearance ap1 = new Appearance(); |
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| | Material m = new Material(); |
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| | m.setDiffuseColor(0.0f, 0.3f, 1.0f); |
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| | m.setAmbientColor(0.0f, 0.0f, 0.0f); |
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| | m.setEmissiveColor(0.0f, 0.0f, 0.0f); |
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| | m.setSpecularColor(0.0f, 0.0f, 0.0f); |
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| | m.setShininess(5.0f); |
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| | ap1.setMaterial(m); |
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| | |
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| | Object3D pochaBody = null; |
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| | try { |
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| | pochaBody = ModelFactory.loadModel(getResources(), "pocha.stl", ap1).createObject(); |
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| | Animation3D pochaAnimation = null; //AnimationFactory.loadAnimation("data\\pocha\\walk.wrl"); |
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| | pocha = new OvergroundActor(pochaBody, pochaAnimation); |
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| | pocha.setPosition(new Position3D(0.0, -100.0, 250.0)); |
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| | universe.place(pocha); |
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| | } catch (Exception e) { |
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| | e.printStackTrace(); |
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| | } |
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| | |
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| | Appearance ap2 = new Appearance(); |
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| | Material m2 = new Material(); |
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| | m2.setDiffuseColor(0.1f, 0.0f, 0.02f); |
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| | m2.setAmbientColor(0.1f, 0.1f, 0.1f); |
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| | m2.setEmissiveColor(0.0f, 0.0f, 0.0f); |
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| | m2.setSpecularColor(0.2f, 0.2f, 0.2f); |
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| | m2.setShininess(5.0f); |
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| | ap2.setMaterial(m2); |
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| | |
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| | Object3D stageObj = null; |
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| | try { |
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| | stageObj = ModelFactory.loadModel(getResources(), "konan/konan.obj").createObject(); |
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| | stage = new Ground(stageObj); |
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| | universe.place(stage); |
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| | } catch (Exception e) { |
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| | e.printStackTrace(); |
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| | } |
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| | |
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| | //pad 追加部分 |
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| | |
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| | |
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| | setContentView(org.ntlab.radishforandroidstudio.R.layout.activity_main); |
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| | |
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| | FrameLayout l = findViewById(org.ntlab.radishforandroidstudio.R.id.game_layout); |
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| | view = new RWTSurfaceView(this); |
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| | view.attachCamera(camera); |
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| | l.addView(view, new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT)); |
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| | |
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| | |
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| | FragmentManager fragmentManager = getFragmentManager(); |
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| | FragmentTransaction transaction = fragmentManager.beginTransaction(); |
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| | RWTUIFragment f = new RWTUIFragment(); |
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| | f.setListener(this); |
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| | android.view.View uiLayout = (android.view.View)findViewById(org.ntlab.radishforandroidstudio.R.id.ui_layout); |
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| | uiLayout.setOnTouchListener((RWTUIFragment)f); |
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| | transaction.add(org.ntlab.radishforandroidstudio.R.id.ui_layout, f); |
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| | transaction.commit(); |
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| | |
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| | |
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| | |
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| | /*camera.setViewPoint(pocha.getPosition().add(0.0, 1.5, 0.0)); |
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| | camera.setViewLine(pocha.getDirection()); |
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| | camera.setFieldOfView(1.5); |
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| | camera.setBackClipDistance(10000.0);*/ |
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| | start(1000L, 50L, true); |
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| | } |
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| | |
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| | @Override |
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| | public void progress(long interval) { |
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| | Velocity3D curV = pocha.getVelocity(); |
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| | if (isTouched) { |
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| | pocha.rotY(0.001 * (0.5f - touchX) * (double)(interval / 15.0)); |
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| | curV.setX(pocha.getDirection().getX() * 200.0 * (0.5f - touchY)); |
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| | curV.setZ(pocha.getDirection().getZ() * 200.0 * (0.5f - touchX)); |
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| | pocha.setVelocity(curV); |
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| | |
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| | } else { |
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| | curV.setX(0.0); |
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| | curV.setZ(0.0); |
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| | pocha.setVelocity(curV); |
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| | } |
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| | |
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| | |
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| | Vector3d charaVector3d = pocha.getDirection(); |
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| | charaVector3d.normalize();//キャラの向きを単位ベクトルに |
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| | camera.setViewPoint(pocha.getPosition() |
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| | .add( -5.0 * charaVector3d.getX(), charaVector3d.getY() + 5.0, -5.0 * charaVector3d.getZ()));//視点 |
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| | camera.setViewLine(new Vector3d(5.0 *charaVector3d.getX() , charaVector3d.getY() - 2.5, 5.0 *charaVector3d.getZ()+touchX));//視線 |
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| | } |
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| | |
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| | |
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| | @SuppressLint("NewApi") |
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| | /*@Override |
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| | public boolean onTouchEvent (MotionEvent event){ |
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| | Vector3d charaVector3d = pocha.getDirection(); |
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| | charaVector3d.normalize();//キャラの向きを単位ベクトルに |
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| | super.onTouchEvent(event); |
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| | |
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| | if (event.getAction() == MotionEvent.ACTION_DOWN || event.getAction() == MotionEvent.ACTION_MOVE) { |
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| | isTouched = true; |
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| | float maxX = event.getDevice().getMotionRange(MotionEvent.AXIS_X).getMax() / 2.0f; |
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| | float minX = event.getDevice().getMotionRange(MotionEvent.AXIS_X).getMin(); |
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| | float maxY = event.getDevice().getMotionRange(MotionEvent.AXIS_Y).getMax(); |
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| | float minY = event.getDevice().getMotionRange(MotionEvent.AXIS_Y).getMin(); |
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| | } else if (event.getAction() == MotionEvent.ACTION_UP) { |
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| | isTouched = false; |
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| | } |
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| | return true; |
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| | }*/ |
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| | |
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| | public void onCreateFragmentEvent(RWTUIFragment f) { |
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| | pad = (RWTPad) f.findViewById(org.ntlab.radishforandroidstudio.R.id.button3); |
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| | pad.addListener(this); |
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| | } |
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| | |
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| | @Override |
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| | public boolean onEvent(PadEvent event) { |
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| | Vector3d charaVector3d = pocha.getDirection(); |
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| | charaVector3d.normalize();//キャラの向きを単位ベクトルに |
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| | MotionEvent motionEvent = event.getMotionEvent(); |
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| | super.onTouchEvent(motionEvent); |
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| | |
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| | if (motionEvent.getAction() == MotionEvent.ACTION_DOWN || motionEvent.getAction() == MotionEvent.ACTION_MOVE) { |
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| | isTouched = true; |
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| | float maxX = motionEvent.getDevice().getMotionRange(MotionEvent.AXIS_X).getMax() / 2.0f; |
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| | float minX = motionEvent.getDevice().getMotionRange(MotionEvent.AXIS_X).getMin(); |
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| | float maxY = motionEvent.getDevice().getMotionRange(MotionEvent.AXIS_Y).getMax(); |
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| | float minY = motionEvent.getDevice().getMotionRange(MotionEvent.AXIS_Y).getMin(); |
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| | touchX = (float) (Math.cos(event.getAngle())*event.getLength()); |
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| | touchY = (float) (Math.sin(event.getAngle())*event.getLength()); |
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| | |
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| | //motion.eventをevent.getLengthみたいに変えればいい? |
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| | //touchYのもとは(motionEvent.getY() - minY) / (maxY - minY),X (motionEvent.getX() - minX) / (maxX - minX) |
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| | camera.setViewPoint(pocha.getPosition() |
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| | .add( -5.0 * charaVector3d.getX(), charaVector3d.getY() + 5.0, -5.0 * charaVector3d.getZ()));//視点 |
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| | camera.setViewLine(new Vector3d(5.0 *charaVector3d.getX() , charaVector3d.getY() - 2.5, 5.0 *charaVector3d.getZ()+touchX));//視線 |
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| | } else if (motionEvent.getAction() == MotionEvent.ACTION_UP) { |
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| | isTouched = false; |
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| | } |
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| | return false; |
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| | } |
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| | } |
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とりあえず動きます
前、後ろの設定はまだやっていません
余計なものを消し去りました
OKです
a35f33c
intomaster
fromPlayer
on 26 Jun 2018