package com.example.sprout.battles;
import framework.model3D.Position3D;
import java3d.Vector3d;
public class Bullet {
public Position3D position3d = null;
public Vector3d vector3d = null;
public Position3D getBulletPosition3d() {
return position3d;
}
public Position3D setBulletPosition3d(Position3D pos) {
position3d = pos;
return position3d;
}
public Vector3d getBulletVector3d() {
return vector3d;
}
public Vector3d setBulletVector3d(Vector3d vec) {
vector3d = vec;
return vector3d;
}
}