package com.example.sprout.battles; import framework.model3D.Position3D; import java3d.Vector3d; public class Bullet { public Position3D position3d = null; public Vector3d vector3d = null; public Position3D getBulletPosition3d() { return position3d; } public Position3D setBulletPosition3d(Position3D pos) { position3d = pos; return position3d; } public Vector3d getBulletVector3d() { return vector3d; } public Vector3d setBulletVector3d(Vector3d vec) { vector3d = vec; return vector3d; } }