package java3d; import java.io.InputStream; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapFactory; public class TextureLoader { public static final int BY_REFERENCE = 2; public static final int Y_UP = 4; private InputStream in = null; private Resources res = null; private int id = 0; private Bitmap bitmap; public TextureLoader(InputStream in, int flags) { this.in = in; } public TextureLoader(Resources res, int id, int flags) { this.res = res; this.id = id; } public ImageComponent2D getImage() { if (in != null) { bitmap = BitmapFactory.decodeStream(in); } else if (res != null) { bitmap = BitmapFactory.decodeResource(res, id); } return new ImageComponent2D(ImageComponent2D.FORMAT_RGB, bitmap); } public Texture getTexture() { ImageComponent2D ic2 = getImage(); Texture tex = new Texture2D(Texture.BASE_LEVEL, Texture.RGB, bitmap.getWidth(), bitmap.getHeight()); tex.setImage(0, ic2); return tex; } }