package sample.game.model; import library.core.model.CoreModel; import library.core.system.CoreImageData; import sample.game.model.CharaModel.TARGET_TYPE; public class OppositeIcon extends CoreModel{ public CoreImageData emptyIcon; public CoreImageData charaIcon; public CoreModel[] numberIcons; public boolean isEmpty; public TARGET_TYPE type; /** * * @param numbers X2とX3の2つしか来ないので大きさは2 * @param emptyIcon * @param charaIcon * @param menberNum * @param centerX * @param centerY * @param width * @param height */ public OppositeIcon(TARGET_TYPE type,CoreModel[] numbers,CoreImageData emptyIcon,CoreImageData charaIcon,int menberNum, float centerX, float centerY, float width, float height) { super(emptyIcon, centerX, centerY, width, height); this.numberIcons=numbers; this.emptyIcon=emptyIcon; this.charaIcon=charaIcon; this.type=type; this.setIcon(menberNum); } public void setIcon(int menberNum){ if(menberNum==0){ setEmpty(true); numberIcons[0].setShowView(false); numberIcons[1].setShowView(false); }else if(menberNum>=1){ setEmpty(false); //数字の設定 if(menberNum==2){ numberIcons[0].setShowView(true); numberIcons[1].setShowView(false); }else if(menberNum==3){ numberIcons[0].setShowView(false); numberIcons[1].setShowView(true); }else{ numberIcons[0].setShowView(false); numberIcons[1].setShowView(false); } } } /** * アイコンの切り替え * @param b */ private void setEmpty(boolean b){ if(b){ this.setImageData(emptyIcon); }else{ this.setImageData(charaIcon); } isEmpty=b; } public TARGET_TYPE getType() { return type; } @Override public void setShowView(boolean b){ super.setShowView(b); if(!b){ numberIcons[0].setShowView(false); numberIcons[1].setShowView(false); } } }