package org.ntlab.radishforandroidstudio.framework.gameMain; import android.support.v4.app.Fragment; import android.os.Bundle; import android.support.annotation.Nullable; import android.support.v4.app.FragmentManager; import android.support.v4.app.FragmentTransaction; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.FrameLayout; import android.widget.LinearLayout; import org.ntlab.radishforandroidstudio.R; import org.ntlab.radishforandroidstudio.framework.RWT.RWTSurfaceView; import org.ntlab.radishforandroidstudio.framework.RWT.RWTUIFragment; import org.ntlab.radishforandroidstudio.framework.model3D.Universe; import org.ntlab.radishforandroidstudio.framework.view3D.Camera3D; public class RealTime3DFragment extends RealTimeFragment{ protected Universe universe; protected Camera3D camera; protected RWTSurfaceView view; protected View parentView = null; @Override public void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); universe = new Universe(); camera = new Camera3D(universe); // getActivity().addContentView(view,new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT)); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return parentView; } @Override protected void update(long interval) { progress(interval); universe.update(interval); camera.adjust(interval); view.requestRender(); } protected void progress(long interval) { } }