2022-04-03
@fujii kouta
Merge pull request #28 from nitta-lab/develop ...
fujii kouta committed on 3 Apr 2022
@okina-kina
現行のDTRAMのPUSHで出力したプロトタイプでの作成
okina-kina committed on 3 Apr 2022
2021-12-07
@fujii kouta
Merge pull request #27 from nitta-lab/fix/models_field ...
fujii kouta committed on 7 Dec 2021
@k-fujii
自動生成コードに準拠するような形で各リソースを修正
k-fujii committed on 7 Dec 2021
@k-fujii
FlagsをStageにリネーム
k-fujii committed on 7 Dec 2021
@k-fujii
modelに対してgetterを追加
k-fujii committed on 7 Dec 2021
2021-12-02
@fujii kouta
Merge pull request #26 from nitta-lab/feature/#25_fix_collision ...
fujii kouta committed on 2 Dec 2021
@k-fujii
当たり判定を修正しました.
k-fujii committed on 2 Dec 2021
2021-11-30
@k-fujii
背景を追加
k-fujii committed on 30 Nov 2021
@fujii kouta
Merge pull request #24 from nitta-lab/feature/#22_input_jump_key ...
fujii kouta committed on 30 Nov 2021
@k-fujii
フラグの参照バグを修正.\nプレイヤーと地面の位置を同期
k-fujii committed on 30 Nov 2021
@k-fujii
moveYに対してvelocityを操作するメソッドを追加\nSpaceキー入力でジャンプするように。
k-fujii committed on 30 Nov 2021
@fujii kouta
Merge pull request #23 from nitta-lab/feature/#22_input_jump_key ...
fujii kouta committed on 30 Nov 2021
@fujii kouta
Merge pull request #21 from nitta-lab/feature/#12_text_read ...
fujii kouta committed on 30 Nov 2021
@k-fujii
Groundにフラグを立てるメソッドを追加
k-fujii committed on 30 Nov 2021
2021-11-25
@k-fujii
プレイヤーの初期座標を変更
k-fujii committed on 25 Nov 2021
@k-fujii
テキストの読み込みバグを修正.
k-fujii committed on 25 Nov 2021
@k-fujii
スクロールの依存関係を変更.
k-fujii committed on 25 Nov 2021
@k-fujii
テキストからステージを生成できるようになりました.
k-fujii committed on 25 Nov 2021
@fujii kouta
Merge pull request #20 from nitta-lab/feature/#12_text_read ...
fujii kouta committed on 25 Nov 2021
2021-11-18
@k-fujii
テキストからタイミングの読み込みに成功しました.
k-fujii committed on 18 Nov 2021
@fujii kouta
Merge pull request #19 from nitta-lab/feature/#16_scroll_ground ...
fujii kouta committed on 18 Nov 2021
@k-fujii
JumpGameModelにAAMのインスタンスをすべて移植.
k-fujii committed on 18 Nov 2021
@fujii kouta
Merge pull request #18 from nitta-lab/feature/#16_scroll_ground ...
fujii kouta committed on 18 Nov 2021
@k-fujii
ステージが横に移動するように.(仮)クラスの参照関係のリファクタリング
k-fujii committed on 18 Nov 2021
2021-11-16
@fujii kouta
Merge pull request #17 from nitta-lab/feature/#11_sync_frame_rate ...
fujii kouta committed on 16 Nov 2021
@k-fujii
コメントの追加
k-fujii committed on 16 Nov 2021
@k-fujii
プレイヤーに重力を与えると落下するように
k-fujii committed on 16 Nov 2021
@fujii kouta
Merge pull request #15 from nitta-lab/feature/#14_display_ground ...
fujii kouta committed on 16 Nov 2021
@k-fujii
画面設定用の定数クラスの名前を変更
k-fujii committed on 16 Nov 2021
@k-fujii
地面を仮描画しました.
k-fujii committed on 16 Nov 2021
@fujii kouta
Merge pull request #13 from nitta-lab/feature/#9_display_tile ...
fujii kouta committed on 16 Nov 2021
@k-fujii
PlayerModelへの依存をなくしました
k-fujii committed on 16 Nov 2021
@k-fujii
タイル描画できるようになりました.
k-fujii committed on 16 Nov 2021
@k-fujii
マップチップを追加しました.
k-fujii committed on 16 Nov 2021
@fujii kouta
Merge pull request #10 from nitta-lab/feature/#7_display_player ...
fujii kouta committed on 16 Nov 2021
@k-fujii
Modelの型を判別できるような定数クラスを追加. 重力のひな形を追加.
k-fujii committed on 16 Nov 2021
2021-11-15
@k-fujii
テスト用の画像を差し替え
k-fujii committed on 15 Nov 2021
@k-fujii
ViewがModelを参照するように. MainがJumpGameを参照するように.
k-fujii committed on 15 Nov 2021
@fujii kouta
Merge pull request #8 from nitta-lab/feature/#7_display_player ...
fujii kouta committed on 15 Nov 2021
@k-fujii
Vec2の削除
k-fujii committed on 15 Nov 2021
@k-fujii
entity→entitiesに変更
k-fujii committed on 15 Nov 2021
@k-fujii
テクスチャを表示できるように
k-fujii committed on 15 Nov 2021
@k-fujii
Vec2の追加
k-fujii committed on 15 Nov 2021
@k-fujii
resourcesディレクトリをentityディレクトリにリネーム
k-fujii committed on 15 Nov 2021
2021-11-12
@k-fujii
Slick2Dをライブラリに追加.
k-fujii committed on 12 Nov 2021
@k-fujii
PairをPair<Double>に修正.
k-fujii committed on 12 Nov 2021
@k-fujii
PairをPair<Double>に修正.
k-fujii committed on 12 Nov 2021
@k-fujii
PairをPair<Double>に修正.
k-fujii committed on 12 Nov 2021
@k-fujii
PairをPair<Double>に修正.
k-fujii committed on 12 Nov 2021
2021-11-11
@k-fujii
Vector2をPair型に変更しました.
k-fujii committed on 11 Nov 2021
@fujii kouta
Merge pull request #6 from nitta-lab/display_window ...
fujii kouta committed on 11 Nov 2021
@k-fujii
Vector2をPair型に変更しました.
k-fujii committed on 11 Nov 2021
@k-fujii
ディレクトリ階層を変更しました.
k-fujii committed on 11 Nov 2021
@k-fujii
Mainクラスを追加してウィンドウを表示するようにしました.
k-fujii committed on 11 Nov 2021
@fujii kouta
Merge pull request #5 from nitta-lab/display_window ...
fujii kouta committed on 11 Nov 2021
@fujii kouta
Merge pull request #4 from nitta-lab/replace_to_vector ...
fujii kouta committed on 11 Nov 2021
@k-fujii
resourcesパッケージに全クラスを移植
k-fujii committed on 11 Nov 2021
@k-fujii
MapをVector2にすべて置き換えました.
k-fujii committed on 11 Nov 2021
@fujii kouta
Merge pull request #2 from nitta-lab/update_resources ...
fujii kouta committed on 11 Nov 2021
@k-fujii
吐き出したコードを一新しました.
k-fujii committed on 11 Nov 2021
@k-fujii
吐き出したコードを一新しました.
k-fujii committed on 11 Nov 2021
2021-09-10
@k-fujii
fix .project file
k-fujii committed on 10 Sep 2021
2021-09-06
@k-fujii
initial commit
k-fujii committed on 6 Sep 2021
2021-09-07
@fujii kouta
Initial commit
fujii kouta committed on 7 Sep 2021