public class Main extends GameEngine {
private JumpingGame jumpingGame = new JumpingGame();
public static void main(String[] args) {
new Main().run();
}
@Override
protected void init() {
jumpingGame.init();
}
@Override
protected void update(long window) {
jumpingGame.update(window);
}
@Override
protected void destroy() {
jumpingGame.delete();
}
}