package template.RPG;

import framework.animation.Animation3D;
import framework.gameMain.OvergroundActor;
import framework.model3D.Object3D;

/**
 * プレイヤー
 * @author 新田直也
 *
 */
public class Player extends OvergroundActor {

	public Player(Object3D body, Animation3D animation) {
		super(body, animation);
	}
}
