package views;
import entities.GLConfigVariable;
import entities.Pair;
import entities.TileType;
import models.IModel;
import java.util.ArrayList;
//---------------------------------------------------------------
// タイル生成
public class TileMapRenderer implements IView {
private double offsetY = 256d;
private TileRenderer newTile = new TileRenderer("resources/tile.png",null,2);
private ArrayList<TileRenderer> tiles = new ArrayList<>();
//---------------------------------------------------------------
//---------------------------------------------------------------
public TileMapRenderer() {
initTiles();
}
//---------------------------------------------------------------
//---------------------------------------------------------------
//
public void display(IModel model) {
for (TileRenderer tile : tiles) tile.display(model);
}
//---------------------------------------------------------------
//
public void delete() {
for (TileRenderer tile : tiles) tile.delete();
}
//--------------------------------------------------------------
// タイルをフラグに応じて生成する
private void createTile(TileType tileType) {
switch (tileType) {
case CLOSE:
newTile = new TileRenderer("resources/tile.png", new Pair<>((double) GLConfigVariable.WIDTH, 0d), 2);
break;
case OPEN:
newTile = new TileRenderer("resources/hole.png", new Pair<>((double) GLConfigVariable.WIDTH, 0d),2);
break;
}
tiles.add(newTile);
}
//---------------------------------------------------------------
// 初期タイル作成
private void initTiles() {
for (double x = 0; x <= GLConfigVariable.WIDTH; x += 32 * newTile.getScaleValue()) {
newTile = new TileRenderer("resources/tile.png", new Pair<>(x, offsetY));
newTile.setScaleValue(2);
tiles.add(newTile);
}
}
//---------------------------------------------------------------
}