import javax.swing.*; import java.awt.*; //--------------------------------------------------------------- // 実行本体 public class Main extends GameEngine { private JumpGame jumpGame = new JumpGame(); //--------------------------------------------------------------- //--------------------------------------------------------------- // エントリーポイント public static void main(String[] args) { new Main().run(); } //--------------------------------------------------------------- //--------------------------------------------------------------- // 初期化 @Override protected void init() { jumpGame.init(); } //--------------------------------------------------------------- // 更新処理 @Override protected void update(long window) { jumpGame.update(window); } //--------------------------------------------------------------- // 破棄 @Override protected void destroy() { jumpGame.delete(); } //--------------------------------------------------------------- }