アーキテクチャレベルでのリファクタリング
AttackerA, AttackerB, TargetA, TargetB, GuessA, GuessB
クラスの追加。パラメータの選択状態はリソースが保持するように変更
近いうちにBotIntelligenceのテストコードは要修正
1 parent ffae91e commit b6769bd812f9ded2739b4eff37f60ec3a7c44f39
Shinji authored on 9 Aug 2022
Showing 19 changed files
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src/main/java/controls/AbstractGameState.java
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src/main/java/controls/PhaseController.java
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src/main/java/controls/StepScheduler.java
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src/main/java/controls/TurnBot.java
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src/main/java/controls/TurnPlayer.java
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src/main/java/resources/Algo.java
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src/main/java/resources/AttackerA.java 0 → 100644
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src/main/java/resources/AttackerB.java 0 → 100644
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src/main/java/resources/GuessA.java 0 → 100644
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src/main/java/resources/GuessB.java 0 → 100644
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src/main/java/resources/ResultByDrawingA.java
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src/main/java/resources/ResultByDrawingB.java
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src/main/java/resources/ResultBySelectingA.java
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src/main/java/resources/ResultBySelectingB.java
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src/main/java/resources/TargetA.java 0 → 100644
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src/main/java/resources/TargetB.java 0 → 100644
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src/test/java/AlgoTest.java
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src/test/java/MainTest.java
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src/test/java/controls/BotIntelligenceTest.java