diff --git a/GameEngine/src/main/java/gameEngine/ColorController.java b/GameEngine/src/main/java/gameEngine/ColorController.java
deleted file mode 100644
index f844d3d..0000000
--- a/GameEngine/src/main/java/gameEngine/ColorController.java
+++ /dev/null
@@ -1,70 +0,0 @@
-package gameEngine;
-import gameEngine.input.*;
-
-import static org.lwjgl.glfw.GLFW.*;
-import static org.lwjgl.opengl.GL11.*;
-
-public class ColorController implements IGameComponent {
-    private float red;
-    private float green;
-    private float blue;
-
-    public ColorController() {
-    }
-
-    public void init() {
-        this.setColor(0.0F, 0.0F, 0.0F);
-    }
-
-    public void update() {
-        if (Input.GetKey(GLFW_KEY_R)) {
-            this.setColor(1.0F, 0.0F, 0.0F);
-            System.out.println("R");
-        }
-
-        if (Input.GetKeyUp(GLFW_KEY_G)) {
-            this.setColor(0.0F, 1.0F, 0.0F);
-            System.out.println("G");
-        }
-
-        if (Input.GetKeyDown(GLFW_KEY_B)) {
-            this.setColor(0.0F, 0.0F, 1.0F);
-            System.out.println("B");
-        }
-
-        if (Input.GetMouseButton(0)) {  // Left mouse button
-            setColor(1.0f, 0.0f, 0.0f);  // Set color to red
-            System.out.println("Left Mouse Button Pressed - Red");
-        }
-        if (Input.GetMouseButtonUp(1)) {  // Right mouse button
-            setColor(0.0f, 0.0f, 1.0f);  // Set color to blue
-            System.out.println("Right Mouse Button Pressed - Blue");
-        }
-        if (Input.GetMouseButtonDown(2)) {  // Middle mouse button
-            setColor(0.0f, 1.0f, 0.0f);  // Set color to green
-            System.out.println("Middle Mouse Button Pressed - Green");
-        }
-
-        glClearColor(this.getRed(), this.getGreen(), this.getBlue(), 0.0F);
-    }
-
-    public float getRed() {
-        return this.red;
-    }
-
-    public float getGreen() {
-        return this.green;
-    }
-
-    public float getBlue() {
-        return this.blue;
-    }
-
-    public void setColor(float r, float g, float b) {
-        this.red = r;
-        this.green = g;
-        this.blue = b;
-    }
-
-
-}