| | init { |
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| | screen := {"widgets": {"001": {"type": "button", "text": "OK", "state": 0}, |
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| | "002": {"type": "textInput", "text": "", "state": 0}}, |
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| | "layout": true} |
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| | } |
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| | |
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| | native channel ScreenUpdate { |
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| | in screen(curSc: Json, update(nextSc)) = nextSc |
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| | in screen(curSc: Json, update(curSc, nextSc)) = nextSc |
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| | } |
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| | |
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| | native channel SetLayout { |
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| | in screen.layout(curLayout: Bool, setLayout(nextLayout)) = nextLayout |
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| | } |
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| | |
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| | native channel SetVisible(wid: Str) { |
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| | in screen.widgets.{wid}.visible(curVisible: Bool, setVisible(nextVisible)) = nextVisible |
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| |
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| | native channel SetText(wid: Str) { |
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| | in screen.widgets.{wid}.text(curText: Str, setText(nextText)) = nextText |
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| | } |
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| | |
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| | native channel SetX(wid: Str) { |
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| | in screen.widgets.{wid}.x(curX: Int, setX(nextX)) = nextX |
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| | } |
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| | |
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| | native channel SetY(wid: Str) { |
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| | in screen.widgets.{wid}.y(curY: Int, setY(nextY)) = nextY |
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| | } |
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| | |
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| | native channel SetWidth(wid: Str) { |
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| | in screen.widgets.{wid}.width(curWidth: Int, setWidth(nextWidth)) = nextWidth |
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| | } |
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| | |
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| | native channel SetHeight(wid: Str) { |
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| | in screen.widgets.{wid}.height(curHeight: Int, setHeight(nextHeight)) = nextHeight |
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| | } |
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| | |
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| | native channel MouseEvent(wid: Str) { |
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| | out screen.widgets.{wid}.state(curState: Int, mouseEvent(nextState)) = nextState |
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| | } |
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| | |
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| | native channel TextEvent(wid: Str) { |
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| | out screen.widgets.{wid}.text(curText: Str, textEvent(nextText)) = nextText |
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| | } |
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| | |
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| | channel ChangeLayout { |
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| | out screen.layout(curLayout: Bool, changeLayout(layout)) = layout |
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| | } |
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| | |
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| | channel ChangeX(wid: Str) { |
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| | out screen.widgets.{wid}.x(curX: Int, changeX(x)) = x |
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| | } |
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| | |
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| | channel ChangeY(wid: Str) { |
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| | out screen.widgets.{wid}.y(curY: Int, changeY(y)) = y |
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| | } |
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| | |
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| | channel AddButton { |
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| | out screen.widgets(widgets: Map, addButton(wid: Str, text: Str)) = insert(widgets, wid, {"type": "button", "text": text, "state": 0}) |
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| | } |
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| | |
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| | channel AddLabel { |
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| | out screen.widgets(widgets: Map, addLabel(wid: Str, text: Str)) = insert(widgets, wid, {"type": "label", "text": text, "state": 0}) |
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| | } |
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| | |
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| | channel AddTextInput { |
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| | out screen.widgets(widgets: Map, addTextInput(wid: Str)) = insert(widgets, wid, {"type": "textInput", "text": "", "state": 0}) |
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| | } |
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| | |
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| | channel AddMovableButton { |
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| | out screen.widgets(widgets: Map, addMovableButton(wid: Str, text: Str, x: Int, y: Int, width: Int, height: Int)) = insert(widgets, wid, {"type": "button", "text": text, "x": x, "y": y, "width": width, "height": height, "state": 0}) |
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| | } |
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| | |
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| | channel AddMovableLabel { |
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| | out screen.widgets(widgets: Map, addMovableLabel(wid: Str, text: Str, x: Int, y: Int, width: Int, height: Int)) = insert(widgets, wid, {"type": "label", "text": text, "x": x, "y": y, "width": width, "height": height, "state": 0}) |
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| | } |
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| | |
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| | channel AddMovableTextInput { |
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| | out screen.widgets(widgets: Map, addMovableTextInput(wid: Str, x: Int, y: Int, width: Int, height: Int)) = insert(widgets, wid, {"type": "textInput", "text": "", "x": x, "y": y, "width": width, "height": height, "state": 0}) |
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| | } |
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| | |
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| | |