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nitta-lab
/
AlgebraicDataflowArchitectureModel
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・Editor用のカメラを作成。現状はCameraの座標に応じてEditorEntityの座標を直接動かすようになっている
gameEngine
moveCharacters
simulatorAddFunctions
1 parent
2616b44
commit
c34f013276baa9019daf020acd10a28eb8e398f0
NoranekoFelician
authored
on 24 Nov
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GameEngine/src/main/java/gameEngine/entites/Camera.java
GameEngine/src/main/java/gameEngine/scenes/EditorScene.java
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GameEngine/src/main/java/gameEngine/entites/Camera.java
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GameEngine/src/main/java/gameEngine/scenes/EditorScene.java
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