Game.model から JAX-RS 出力すると,Velocity リソースに POST メソッドが2つ定義されてしまっていたのを修正.
・PUS/POST メソッドの判定を isNeeded() ではなくて,右単項性で行うようにした. ・StateTransition クラスに,isRightUnary() メソッドを追加した.
ASE2022submit
FACS2023
Models2024
SimulatorVisualization
bug-pathParam
bug-swingNativeReceiver
controlFlowModeling
dynamicResourceCreation
experiment20231128
experiment_2023_1_25
extendForWebServices
feature-addTableUI
feature-keyboard-shortcuts
feature_addLoggerToCFD
fix-window-position
fixSerializeException
fix_connectionAnEdgeAtDependsOnMediator
forMultipleOutputResources
forWebServices
gameEngine
gameEngine-DTRAM
gameEngine2
generatorBugFix4
generatorBugFix5
hieararchicalLayout
htmlGUi
importVisualModelingUpdates
master
moveCharacters
outputChannelAsAClass
refactor
simulationLayout
simulator
simulatorAddFunctions
simulatorBugFix2
swingInterface
test
two-stage-modeling
update-dtram-parser
updateHierarchicalResources
|
---|
|
AlgebraicDataflowArchitectureModel/src/algorithms/JerseyCodeGenerator.java |
---|
AlgebraicDataflowArchitectureModel/src/algorithms/JerseyMethodBodyGenerator.java |
---|
AlgebraicDataflowArchitectureModel/src/algorithms/NecessityOfStoringResourceStates.java |
---|
AlgebraicDataflowArchitectureModel/src/models/dataConstraintModel/StateTransition.java |
---|